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23yrold3yrold's excessively awesome journal

JOURNAL NECROMANCY!!!11one

Posted by , 04 June 2005 - - - - - - · 246 views

Bwahahaha! I have lots of free time at the new job right now, so I'm inflicting an entry on you. And yes, a new entry in this particular journal was said to herald in the end times. May God have mercy on your souls.

Fun times at the new job, which is 4 months and counting now. Tech support; yay! "I broke my Intarweb; can you send it to me on back-up CD?" Oh, the stories. The commute is terrible (horrible, even), but the job itself is much more enjoyable that the Buhler job. It murders my free time though. No programming, no weightlifting, no running (will start again soon though, in the mornings), barely even any WoW (oh noes!!) and pretty much no social life. Well, aside from socializing here at work. Nice people I work with. Getting lots more sleep too.

Also turned 29 May 17th. Bought myself an IPod Shuffle. I love this thing.

PS: Remember that invention I mentioned my Uncle Keith had come up with? Keep an eye to the news; you will know the name Keith Barry in a matter of months. Mark my words.

Will post again when bored again.


Bump

Posted by , 27 December 2004 - - - - - - · 334 views

I'll fill this in in a bit. [smile]

EDIT: Wow. I actually meant to fill this in, but then my computer went crazy in revolt (see here). So now don't I look stupid. [grin]

In all honesty, I mostly posted to bump it so someone I was directing here could actually see the thing. As far as things to report in life itself ... not a whole lot. The article I wrote for that European magazine? Well, the mag is out, but I ain't paid. I don't think that's the magazine's fault; they seemed to legitimately try to get the money to me. My bank and their accounting department don't seem to be able to figure out how to transfer the money though. Oh well.

That new job? Within the next 4 to 6 weeks. The offices for the project are already set up downtown, and apparently they want to be selling this thing as soon as April. I need to get in some meetings and get some details about my part in this, hopefully soon. But I may finally be getting my butt out of Buhler. [inlove]

My computer is still acting up a bit, so I'm signing off for now ....


WoW

Posted by , 25 November 2004 - - - - - - · 285 views

And I mean World of Warcraft, not [wow].

I bought this first day, and aside from the odd server problem that seems to have evaporated, I'm loving it. If anyone wants to party up, my main characters right now seem to be a male DE Hunter named Trial on Whisperwind (Central Normal), and a female DE Druid named Shii on Shadow Moon (Eastern PvP).

Needless to say, work has slowed to a crawl. I did finally do work for the church on Monday, working a fundraiser. I was behind the espresso bar, and also served as an extra pair of hands for some of the cleaning up. We've got some cool holiday drinks; the Gingerbread Latte is friggin' awesome. [cool]

I also did something for TMS which I'd been meaning to do for a while; make the sprites bigger. Like, area-wise, when rendering. TMS has massive reach, and 130x100 sprites weren't cutting it. [smile] The animation file is huge, but Bola will soon have functionality that trims down the fat on the sides, and also corrects the offsets for the new sizes. It was actually crashing a bit as I tried to add these new sprites. Not sure why. Not sure I want to spend time trying to fix it when it works well enough as is. Last time I worked on Bola, work on TMS stopped.

Aw, who am I fooling. WoW is here. Work on TMS has already pretty much stopped. [grin] Just kidding; I'll keep working on it. Saturday is still treated as a work day, especially ...


Laserbeak update

Posted by , 20 November 2004 - - - - - - · 273 views

I fixed the wings up. I was having a lot of trouble duplicating them without linking the IPO data, which was pissing me off. All's well now. Just to make things different, I used toy/cartoon colours this time, switched to toon shading, and added outlining.



The head and feet need sculpting a bit, and a few details to add to the body. Plus the weapons of course. I think those will just magically descend from on high as he transforms. If I'm feeling really fancy, I'll try to rig it so they pop out his back in some form.

Working on TMS the rest of the day ...

EDIT: BTW, the sprites for TMS currently clock in somewhere around 45MB. [wow] Those sprites have a lot of padding around the edges since they're currently all the size of my Blender window. Bola needs functionality to trim the fat off the edges (while preserving offsets). Until then, good thing Grabber has compression ...


Meh

Posted by , 19 November 2004 - - - - - - · 435 views

Just so I can say I did something other than sit on my butt today (Fridays are not good for productivity), I did this:



Needs work along the outside of the texture, if you ask me. Oh, did I mention Blender 2.35 is out? Now with "a full undo system, complete rewritten and upgraded mesh modeling, Outliner tool, new deform features, and much much more"? Probably not, since I just discovered that myself. Go get.

Tomorrow gets treated like a work day again. Time will get tied up over the next couple of weeks with ministry, as I will be off for no less than 4 nights, two of which are actual work, one of which is training, and one of which is a party management is throwing to celebrate how great we are. Does where you work do that? [wink]

I should hold a vote to see if you guys want me working on TMS, House of Stairs, or Laserbeak tomorrow. But only one guy reads this, and we all know what he's gonna say (don't we, Richard? [wink]) ... heh. [cool]

PS: remember that article I wrote a month ago? I'm on schedule to actually get paid! [totally] I'm a little suspicioous of giving some guy in Poland my IBAN number, SIN, etc. but I still have faith I won't find my chequing account emptied next time I check it. [looksaround] I could use the cash, if only for WoW (hits this Tuesday! Pick it up!)

PPS: This amuses.

And now, sleepy time.


Go ahead! Have that heart attack!

Posted by , 18 November 2004 - - - - - - · 140 views

I basically had a day off today. They marched 10 of us into some Red Cross First Aid class for 8 hours today. Not that I'm taking it lightly, of course. Learnt some good stuff, and I got a nice little book to take home (First Aid: The Vital Link, Second Edition). It's some pretty cool stuff. I took CPR and first aid way back in high school, so it wasn't entirely alien to me, but obviously I'd forgotten a lot of details. If I had been in a car accident a week ago and I'd have happened on the scene first, I wouldn't have been too optimistic to see me, really. Now, I'm not so worried. This training might come in handy during ministry too, since I work the youth shift. I don't know why I would think youths have a higher rate of dropping unconcious than, say, the elderly. But folks trust us with their kids/teens all night, so I guess we'd bloody well be as capable as possible if something does happen.

Also, the House of Stairs is filling vacancies.



Needs work, obviously, but I'm happy with how it's progressing.


House of Stairs of Varying Dimensions

Posted by , 17 November 2004 - - - - - - · 179 views

There's 2 sets of stairs that cross the middle of the room near the camera; one you look down on and another set you look more across. The former I really had to scale up to make the ends meet. It looks decent, but I bet I could hide the scaling more.

I'm thinking of making the lighting something like lamps with very limited range along the walls. It would give it a darker feel. Right now it feels too pristine. [razz] My texture work kind of sucks, but we'll see what I can do with this. Right now it's sporting an ugly Blender texture just so it's not too plain. I still need to add a few more minor details. Couple more doors. Get rid of the black background. Round off the door tops.

I think I'll model the actual creatures now ...




Greatest Strong Bad E-Mail ever.

Posted by , 15 November 2004 - - - - - - · 247 views

That is not a small number!

PS: I started adding stairs to "House of Stairs"; the render below is updated. I really need to work on the layout a bit though; certian pieces are just not lining up. [razz]






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