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Gamieon's Journal

"Paper Cowboys" personal Almost-Game-Jam: Hours 25-36

Posted by Gamieon, 31 May 2013 · 588 views

"Paper Cowboys" personal Almost-Game-Jam: Hours 25-36 How it looks after 36 total hours of development  Hour 25  Pretty much dedicated this hour to the rocket launcher. Time can just melt away when you're fiddling with particle animations; but it was time well spent. The rocket now has a smoke trail, and if it collides with something it will explode. I was almost done making the camera violently shake when m...