Introducting new fun future-sport game concepts
Current Development Activity
- Land generator
- Advanced player movement
- Land overview screen
- Programming Nodes
- General element editing
- Code editing and node function generation
About Sports Fiction
Sports Fiction is a game that will supply your favourite sports in a world of science fiction and interaction. I have been working on the game part-time during the past year. Its code, graphics and audio are built from scratch and is running under the DirectX API with the aid of DBPRO. The focus at present is making it work and making it fun; with artistic and scientific polish set as the future focus. I am making everyone aware of its progress, how I managed to achieve certain results and what ideas I have come up with, so you can all find it and keep posted.
Feel free to enjoy a look at the journal, the screenshots and various websites associated with it because there is plenty to enjoy, review and learn. Post any ideas, tips, requests for tips or feedback so that your voice gets heard.
Thanks to the overwhelming challenges of piecing together loads of character control programming, textures and 3D models, my tasks can sometimes feel tough; but the journey is what I enjoy and it keeps me motivated; above all, your comments are an important factor because it helps me see a broader view of how my game can entertain you.