Crafting bar is now scrollable, I added 4-build stage of spaceship, which will depend on research (it's not functional now, but it will be soon). Upgrade section was also added, where the upgrade items will be put on the robot. Not functional yet, but it will go like this: players will research some stuff and with some of them players will be able to craft a needed item for upgrade; after a player will craft that item, he will be able to put it on the upgrade section on the robot. For now it seems that only four upgrades will be possible on the first planet (for tracks, lights, fuel and drill), at the next one, Mars, there will be able to research and upgrade cooling system and possibly something else. With the robot, there will be research to upgrade the base (energy, oil, base inventory) and spaceship (on the first planet only the 4-build stage, on the next one there will be more upgrades)
After a long time of thinking we decided to keep the current looking robot... but... it will change at some planets. We haven't decided when and where, but that will definitely happen and probably a few times while traveling in space to more planets.
Also... scientist named Amy is being drawn, she is one of the survivals, here is a glimpse of her: She still needs a lot of work, but the majority of the face is done, the hair still needs more attention and of course the lower part.
Added background (upper smoky city type and bottom dirt-rock type), changed the look of most tiles. Added tile for oil, for robot to regain fuel at fuel reservoir. Quick bar works for placing dirt and stone on the map (other things will be added later; like dynamite etc.). Added a a few bars: - Energy bar (used for crafting and researching) - Oil bar (for filling fuel reservoir) - Research bar (for researching new technologies) - Shield bar (for reducing incoming damage from enemies) - Health bar (already existed; robot health) - Fuel bar (already existed; robot fuel - for jet, digging)
Added base and fuel reservoir on map, also quick bar (seen all the time) and base inventory (seen only when inventory is open and when robot is near the base). Still missing crafting buttons (will be added soon; probably on the right side of Base inventory). Player is able to drag and drop items between bars.
Fuel reservoir (will be better seen in the game when the background is drawn):
Posted by Wild Rose,
25 February 2013 -
My boyfriend and I have started our first big project to make a 2D sandbox mining game for PC (if you have Java you can play it). It is also plan to make it for android in the future. We already made a few small games for college and home projects. It's time to think big!
Short summary of the game: Player will control a robot, which will dig for different ore and several minerals. With that it will be able to make a spaceship to fly to another planet (different environment, ore, minerals). First few planets won't have enemies, they will probably be added later at about 5. planer or later. Player will have the option to upgrade the robot and his spaceship. We are also thinking to add achievements, goals to make the game more interesting. Development is in early stage.
Video to see how it looks now:
Current robot the player can move around the map: A new image is being drawn now, so it will look more like like a human. Will post when it is done.
Starting tiles on map: All graphics will change in time (to better of course).