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Squared'D's Journal



Project B - 2013-07-30 Update -- She Moves!

Posted by Squared'D, in Project B 30 July 2013 · 504 views
animation, project b, indie
I just wanted to post a quick update. The female running animation is in. It still needs some tweaking, but it's starting to come along quite nicely now.


https://lh3.googleusercontent.com/-tgvl4x0SRNU/UfekSB-WmAI/AAAAAAAAAJg/0mEqpqS0E40/w823-h638-no/2013-07-30-modelbuilder2_001.png




Project B - 2013-07-29 Update Animations

Posted by Squared'D, 29 July 2013 · 541 views
project B, game development
Things have been going a little slower than I had originally expected, but things have really been picking up. I've got models loading and animating. Next I'll start putting levels back in, work on some networking code, and the add model attachments. Here's my updated schedule.

https://lh3.googleusercontent.com/-Fw8-_6h8og4/UfZ62lQvlCI/AAAAAAAAAI4/rQhZ4x...


Project B - 2013-07-23 Update -- Models (with screen shots)

Posted by Squared'D, 22 July 2013 · 500 views
project b, game, game development and 1 more...
Project B - 2013-07-23 Update -- Models (with screen shots)

Re-adding models has been more difficult than expected. I guess I've changed things more than I had originally thought. As I was working on the model system, I decided to knock a few things off of my to-do list. I use an component-based entity system. Before, the graphics data and the other in...


Project B - 2013-07-17 Update

Posted by Squared'D, in Project B 16 July 2013 · 541 views
Project B, game, game programming and 2 more...
Project B - 2013-07-17 Update

Progress has been going well though a bit slower than I had expected. I'm still behind after spending more than a week working on this problem. (direct-x-11-problems-on-windows-8-laptop ). I've gotten a lot of work done. You can take a look at the current state of things.

https://lh3.googleusercontent.com/-HX3l2VyYjTQ/UeX...


Doing It On Paper

Posted by Squared'D, 14 July 2013 · 366 views

Doing It On Paper

Work has been going well these days, but I've decided to take a break from the standard progress report and tell one of my lessons learned stories.

In school programming courses (high school or college), students are often forced to look at programs, trace, the flow of execution and write the programs output. This seems like a trivia...


Project B - 2013-07-08 Update

Posted by Squared'D, in Project B 08 July 2013 · 442 views
Project B, game, game development
2013-07-08 Update

Progress has been going at a good pace, albeit a little more slowly than I had thought. The code that the entire engine runs on has changed, and I've been trying to slowly reintegrate everything. A lot of the low-level graphics code is done. That last little tech demo that I did may not have looked like much, but there were a lot of t...


Project B - More On The Update and Post-Processing Framework

Posted by Squared'D, 03 July 2013 · 985 views
game, post-processing, glow
Engine Post-Processing Framework

I feel really bad about my last post. I feel like I made it too quickly and I did a poor job of explaining things. Because of this, I'm going to try to explain things a little better.I want to give more details of what is in the demo that I posted earlier. Though I talk a lot about the GUI, actually the first thing that...


Project B - 2013-07-03 Update (with download)

Posted by Squared'D, in Project B 03 July 2013 · 516 views
project b, game, game programming
Project B Update

Progress has been going well. I'm kinda sorta keeping up with my schedule. I got a little behind because of a bug that shows up on some laptops (WIN 8 LAPTOP BUG ) so I had to postpone some GUI things. I originally used the DXUT GUI for all of my GUI needs, but I've since re-made the GUI from scratch in my effort to one day go multi-pla...





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