Write now, I'm starting to look at adding scripting to my game. I'm working on an experimental side engine to test things on apart from my main game. I've just downloaded the latest version of Angel Script to my computer. I want to see if I can use that to separate game specific code. I've been thinking about porting my experimental side engine over to Android. I think using a scripting language will allow me to further distance the game specific code from platform specific work.
What I've been working on:
STL-Style UTF-8 String Class now on GitHub - http://squaredprogramming.blogspot.kr/2013/12/utf8stringonGithub.html
Squared'D YouTube Channel - https://www.youtube.com/channel/UC-QAiqVnw6nVrFzW__fZeeA