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My attempt at making a platfo... no, a game

Level creation timelapse and dog bites

Posted by AFS, 21 May 2016 - - - - - - · 463 views

Hi, long time no see. 
I haven't worked on the game lately, I kinda lost the drive to do so, I've been busy with my job, and I'm having some little health issues (insomnia and cluster headaches). To top it all off, yesterday I was bitten in the leg by a street dog, and now I need to take vaccines against rabies for the following three weeks :mellow:...

Rivers and demos

Posted by AFS, 14 March 2016 - - - - - - · 391 views

Back from my break and back to reality. I wanted to explore the country but I couldn't for several reasons. I did visit some places near my city, though, which was nice: 
(Pictured: a hot summer day with a cold-as-ice river).  
Regarding the game, I finally made something playable, a demo of sor...

Vacations, intro level and gameplay video

Posted by AFS, 05 February 2016 - - - - - - · 523 views

I'm on vacation from my work, I come back in March, so that means that instead of working on my actual job, now I work on this damn thing. Yay for vacations! 
Don't get me wrong, I actually like working on this, but I'm thinking that I should use this free time to properly rest instead of keep working, it's just not healthy. I have some...

"I should finish this by the end of the year"

Posted by AFS, 16 January 2016 - - - - - - · 759 views

LOL I must admit that I haven't worked on this that much, only a few hours per week at most. I definitely missed the deadline, and I'm not finishing this anytime soon. That's fine, though. I fixed the dialogue bug mentioned on last entry. As I said, some "blocks" of the dialogue incorrectly change position when you shoot, even though your charac...

!) Our dear paper events

Posted by AFS, 12 November 2015 - - - - - - · 837 views

Hi, long time no see. Two months and a half since last entry...

I've been working a lot on this little thing but for some reason I feel that I haven't made much progress, and by "for some reason" I mean that I got a new computer so I have been playing a lot games instead of working more on this.

I'm still stuck on the first mission of my game, although...

?) I can't finish anything

Posted by AFS, 30 August 2015 - - - - - - · 1,025 views

It goes like this:

1) Have an idea for a game.
2) Daydream about said idea for days.
3) Try to make the game for a few months.
4) Slowly lose interest.
5) Abandon the project.
6) Do nothing gamedev related for a few months.
7) Came up with a new, simpler idea for a game.
8) Go back to point 2.

It has been three years, with five games that I haven't fini...

6) Pause menu

Posted by AFS, 15 May 2015 - - - - - - · 632 views


I finally finished some very important real life stuff that I had to do: I couldn't work on this in the past two months, but now I can work on it, so yay!

Anyway, I wanted to make a pause menu a long time ago but only yesterday I decided to start making it. Before this, pressing Esc would inmediately close the game, while pressing F2 opened up th...

5) "Maybe a month?"

Posted by AFS, 14 March 2015 - - - - - - · 1,114 views


I've been experimenting with some gameplay mechanics. Gameplay wise the game is not original at all, you just shoot at things and things shoot at you. I tried to change this by taking away your weapon, and instead giving you a shield: now you just avoid getting shot either by dodging projectiles or stopping them with your shield, which you can "ai...

4) Assets... uggh

Posted by AFS, 19 February 2015 - - - - - - · 914 views


I've only worked a few hours on this little monster this week, I have been very distracted with "real life". The only "work" I did (if we can call it "work", because to me working on this feels like playing) was regarding superficial stuff. Graphics, that is.

Like I said in earlier entries, I'm not an artist by any means, so I'm keeping the art s...

3) Testing endless backgrounds

Posted by AFS, 09 February 2015 - - - - - - · 1,060 views


I got kind of tired of programming non stop, so I decided to just play with the editor a little bit. I fixed some bugs, added some small features and played with the map a little bit, adding things here, improving things there and so on.

I added a new type of background to the game: basically it's just a repeating, endless background that moves a...

July 2016 »

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