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My attempt at making a platformer



7) Adding projectiles and inventory

Posted by AFS, 18 September 2013 · 470 views

Finally I finished with most of the stuff related to the map editor, and now I can worry about stuff related to the game itself.

About six weeks ago I implemented projectiles: characters can aim in 360 degrees and shoot them; they can either hit another character causing damage or hit the ground or walls, with the latter being a total pain in the ass to...





September 2013 »

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