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DareDeveloper's Journal



Found the drawImage problem ...

Posted by DareDeveloper, in Questions And Problems 22 April 2014 · 421 views
drawImage, HTML5, canvas, Firefox and 1 more...
Found the bug I wrote about in the last post: drawImage worked in Chrome, but Firefox showed a white image.
http://www.procgames.com/raidaces

I was completely on the wrong track when I noticed that it sometimes works in Firefox when I call the update function after waiting 5 seconds.

What surprised me was that every time it worked it rendered images wi...


Scope Problem ... maybe?

Posted by DareDeveloper, in Project Ideas 20 April 2014 · 374 views
project, procedural and 3 more...
Hi all,

after abandoning the simple game, I may have started something HUGE ... as in: a little too big as the next step, considering that it is just another "getting familiar with XYZ" project.

Eventually I want to create level, normal and depth maps through pcg methods and use WebGL & shaders for interesting 2D lighting effects.
It is not that the...


I'll call it a game ...

Posted by DareDeveloper, 13 April 2014 · 423 views
Tetris, 2048, Canvas, HTML5 and 1 more...
Here it is: http://www.procgames.com/demos4/notprocatall.html (might have seen that coming if you saw the last journal entry...)


Well, it is anything but finished ... only in the sense that I will not work on it any longer ... and it is buggy as hell.
I implemented the recursive trickling of merged tiles the ugly way ... and I did add
the removal of fu...


Trickier than I thought

Posted by DareDeveloper, 10 April 2014 · 283 views
Tetris, 2048, JavaScript, HTML5
Combining the logic of Tetris and 2048 is trickier than I thought.

Not even figuring out what I want the program to do ...
the logic gets more and more complex and the special cases are a nuisance.

What I have so far is tiles that can penetrate tiles with the same number, tiles that merge when a block collides while same-number-tiles are on top of each...


Getting to know the Canvas

Posted by DareDeveloper, in Project Ideas 02 April 2014 · 394 views
Canvas, HTML, JavaScript, Tetris and 1 more...
I am familiarizing myself with JS and HTML5, Canvas first ... not WebGL yet.

The first thing I am trying to do is programming what I had in mind when I heard that there is a combination between Tetris and 2048.
Not sure if the game mechanics will make a lick of sense, but I want to know what it feels like.

Working Title: NPAA (Not Proc At All)

I have...





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