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Better Than Accounting



Training for Aliens: UFO released!

Posted by BensBucketGames, 29 September 2013 · 786 views

The full version Training for Aliens: UFO is now available (free!) on Windows computers via IndieDB:

http://button.indiedb.com/rating/medium/games/26008.png

There's a new machinima intro, shown in the gameplay video: Click here to view the video on Indie DB.

And a few other changes. Thanks to everyone who tried the game and left comments!

I've re...


Training for Aliens: UFO final beta version!

Posted by BensBucketGames, 22 September 2013 · 410 views

Last chance to provide feedback before I release the game next weekend! Here's the link to the latest version:

http://button.indiedb.com/popularity/medium/games/26008.png

I made so much progress in the last week that I skipped to version 0.9! Here's a screenshot of the new Pasture level:

http://farm4.staticflickr.com/3685/9869165585_0fe75c9d...


Training for Aliens: UFO v0.6

Posted by BensBucketGames, 14 September 2013 · 1,120 views

More progress! As promised last week, I’ve added sounds and polished the GUI. First, here’s the link to the IndieDB page, so you can find the new download:

http://button.indiedb.com/popularity/medium/games/26008.png

I’ve also added multiple captures with the one beam. Here’s a screenshot:

http://farm8.staticflickr.com/7398/9739115057_e5cf5e...


Beta release! Training for Aliens: UFO

Posted by BensBucketGames, 09 September 2013 · 385 views

New in this update: animated victims, fancier beam graphics, updated GUI, menus and a beta download link!

First, a screenshot:

http://farm3.staticflickr.com/2832/9706431185_0d675d0a0c.jpg

The beta download is hosted by IndieDB:

http://button.indiedb.com/popularity/medium/games/26008.png


If you find any bugs or issues, let me know:
what happened
h...


Beaming Victims

Posted by BensBucketGames, 01 September 2013 · 402 views

Victims are randomly generated, walk across the footpath (in T-pose) and can be beamed up! Here's a screenshot mid-beam:


http://farm6.staticflickr.com/5446/9643620340_afd6b04fba.jpg

I also moved the buildings around, too. I was previewing the game in Unity's 'free aspect' view, rather than 16:9 or 5:4, but I now realise that there is less screen width...


UFO Sighting

Posted by BensBucketGames, 24 August 2013 · 314 views

A quick progress update. As promised in my last entry: a UFO, which the player can move left/right, with a semi-fancy beam. I'll try to get a screen recording for my next entry, but for now here's a screenshot:

http://farm6.staticflickr.com/5532/9583170976_575e77aec3.jpg

It's not polished yet and I'll probably need Unity Pro to get the effects that I w...


Game Background

Posted by BensBucketGames, 16 August 2013 · 404 views

First, the game outline: like the arcade claw crane games , but the player is an alien in a UFO, trying to abduct pedestrians.

Second: the screenshot of the background/set for the game: http://bensbucketgames.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif

http://farm4.staticflickr.com/3808/9422857410_5e22e7a12f.jpg

I haven't come u...


Is this thing on?

Posted by BensBucketGames, 11 August 2013 · 427 views

Recipe for game development success: I’m a tax accountant, it’s busy season, and my wife is 5.5 months pregnant with our first child. Oh, and I’m studying. Wait, did I say ‘success’?

A little about me and game development: Apart from a few simple games in BASIC or C++, most of my decade of experience has been as a contributor, reviewer and/or adminis...





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