THE AI IS MOSTLY FINISHED

posted in TOT to Unity3D
Published September 16, 2013
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I wrote in the previous post that I was working on the AI. Well it's done, but not tested in depth yet. Also I'd say TOT is 80% finished. But the last 20% will probably take a few more months.
Please give it a try here.

[color=rgb(0,0,0)][font=Helvetica]TOT now has offline single player against one of the two selectable AIs, Online multiplayer with up to 4 players. Multiple rooms. Join or create a 2, 3, or 4-player room. [/font][/color]

[color=rgb(0,0,0)][font=Helvetica]Still a lot of play testing, debugging, and tuning to do. And more features to ads: e.g. social, timer, achievements. And a big graphics re-skinning.[/font][/color]



I'm shooting for an iTunes App Store release on November 15, 2013.
3 likes 1 comments

Comments

TokyoDan
As for the gameplay, here is an explanation for the old Flash version of the game. It's mostly the same except for how to rotate the pieces.
The only thing I will change is how to rotate the pieces: click on one to select it then while holding down the left mouse button move your mouse right/left over the area of the bottom pieces to rotate it (this piece rotation mechanic will be improved soon). Then click the position on the board where you want to place the selected piece.
This may also give an idea of what the game is.
I'd love your feedback
Regards
September 17, 2013 10:38 PM
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