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Caveman



Progress report, August 28th, 2014

Posted by Norman Barrows, 28 August 2014 · 355 views

Progress report, August 28th, 2014

Playtesting and tweaking continues. As they say "God is in the details!" Adjusting: collision radii, clip radii, research times and chances, gathering times and chances, etc. The Avian AI is still exhibiting odd behavior at times. Bandmember AI (AI that runs a PC when the human player is not controlling them) needs a...





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