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Project Z

The CScript macro programming language

Posted by Norman Barrows, 05 September 2013 · 509 views

This describes the CScript macro programming language used by the CScript macro processor / code generator.

CScript macro processing language synatx description
CScript macro processor / code generator
© 1996-2013 Rockland So...

The Z testbed game engine API

Posted by Norman Barrows, 05 September 2013 · 394 views

This is the API for the Z testbed game engine.

The Z engine is an experimental prototype used to investigate game code architecture. For example, i recently inverted it from a low level engine that made callbacks to the higher level game, to high level boilerplate code, and lower level library routines. And then i inverted it back again to a low level en...


Posted by Norman Barrows, 05 September 2013 · 325 views

This is the current API for the Z3D game library. Note that this is a constantly evolving API.

// Z3D.h

#ifndef z3d_h
#define z3d_h

#include <SDKDDKVer.h>
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <stdio.h>
#include <io.h>
#include <time.h>
#include <d...

About Project Z

Posted by Norman Barrows, 05 September 2013 · 369 views

About Project Z

Project Z is a term i came up with to describe my activities related to the Z game development library, the Z "game engine", and other related technologies.

All programmers start to build up a library of useful code over time. its their "bag of tricks".

Mine originally evolved as a collection of useful routines that could be used again...

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