Shane C's Journal

In development of an outer space game.
19 comments
12 entries
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Shane C
May 17, 2014
My game development habits - an overview
So I'm a very weird, out of the norm game developer. I have been making games since age 11. So technically, I have about 14 years experience, and maybe 6-7 of those years active experience.

At the same time, when it comes to programming languages, I am a beginner. I think I can make Pong in most lan…
1,477 views
Shane C
May 14, 2014
Back to Journal Land...
I'm back to Journal Land. Please ignore my previous entries as they are old and outdated.

I've decided I will be expanding further on a game I made, called Agent Light.

Screenshot:



Download: http://www.mediafire.com/download/dt33nhrvc6azl4j/AL_game.zip

Controls:
Arrow keys
A key

Please don't use Gamepad f…
1,699 views
Shane C
October 17, 2013
2D Butterfly Art Image
Here is a piece of art I made for college:



I did a 2D Photoshop image using black and white and the shape tool and if I'm not mistaken, needed something that repeats.
1,251 views
Shane C
October 09, 2013
Game I made
I think it's about time I show you a game I made using Scirra Construct 2: http://games.softpedia.com/get/Freeware-Games/Block-Critter.shtml

I encourage you to download and give it a play.

Postmortem: I meant to get this game on iPad but lost focus due to technical difficulties and potentially, money…
1,993 views
Shane C
October 08, 2013
Surprises and Plot Twists
Luke was in love with Martini. She had beautiful hair dyed pink and bright blue eyes. He had dreams of marrying her.

"Can I have you for dinner?" asked Martini.

Luke had never been on a date before. He said, "Sure."

Luke spent all day preparing for dinner with Martini. He wanted to look his best. He w…
1,623 views
Shane C
October 08, 2013
Today's theory
Something which I noticed was that at least for 2D games, smaller resolutions are in theory smoother. At 320x240, you can move the same speed moving 4 pixels a frame as if you moved 8 pixels a frame with 640x480. With 640x480, you would "skip" 8 pixels, while at 320x240 you would "skip" 4. This is …
1,522 views
Shane C
October 07, 2013
I love ATI, but ATI doesn't love me
There was something on my mind, and that is whether my next system should have ATI or NVIDIA graphics.

By the way, I am a technophile. The college I'm attending even has the word "technology" in its name.

Okay so I consider ATI's picture quality better than NVIDIA's, although it's close. I compared t…
1,337 views
Shane C
October 07, 2013
Art

Art

I will be starting the Major portion of my college, art, soon. I have made drawings before but they aren't very good, because of the low amount of time spent on them and my lack of knowing how to texture 2D art well, so I would be embarrassed to show them. However, I might make something good for o…
1,798 views
Shane C
October 06, 2013
PC Laptops
Make sure you read all my journey entries if you got the time. I post a new one every 12-48 hours.

So today we will be talking about laptops for gaming and game development, and here is a real beauty for the price:

http://www.walmart.com/ip/HP-Silver-17.3-Pavilion-17-e049wm-Laptop-PC-with-AMD-Elite-Q…
1,474 views
Shane C
October 05, 2013
The PS4
So in a little under a month and a half, I will be the owner of a PS4. I actually wanted a XBox One, even before they said retail XBox Ones will double as dev kits. However, the whole dev kit thing has made me want it even more. The problem was, everything went wrong possible so that I could not pr…
1,431 views
Shane C
October 04, 2013
You can calculate the number of polygons your computer or a system can handle
Graphics cards have something called triangles/clock. The number of triangles a graphics card can handle is the triangles/clock multiplied by the core clock speed of the graphics processor.

I think my GTX 570 card at stock clock can handle up to 732 million polygons, or about 12 million polygons at…
1,541 views
Shane C
October 02, 2013
Introduction
Hello, I am an online student at the University of Advancing Technology. I will eventually have an assignment where I must create something called a Student Innovation Project, an exceptional project such as a game. For it, I plan on making a Wii U game. I have contacted Nintendo about buying a Wii…
981 views
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