Surprises and Plot Twists
"Can I have you for dinner?" asked Martini.
Luke had never been on a date before. He said, "Sure."
Luke spent all day preparing for dinner with Martini. He wanted to look his best. He wore a nice suit and rented a limousine. He rang the doorbell. Martini's house was wonderful and expensive.
"Come in," said a voice.
The two sat down at the dinner table. Martini picked up her fork and knife. Then, suddenly she jumped across the table at Luke.
"What are you doing?" hollered Luke.
"I told you, I was going to have you for dinner!" said Martini.
-How often should surprises and plot twists occur in a game story? Is there ever a limit?
I have played Kid Icarus: Uprising and pretty much everything in the story is a twist. I loved it but they could have cut down on the twists and the element of surprise would have been better.