Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!






Computers...

Posted by JD_Rushing, 31 October 2013 · 383 views

glReadPixels
So I cloned my main hard drive over to a bigger one and then extended the partition. Everything seemed fine the first day. I even programmed more. I have been working a lot at my sad non-computer based job so not much programming. I have been working on a multi-branching menu GUIObject. It was working....then the new(er) hard drive had a meltdown and windows went nuts. So we had to put the old hard drive in. I lost only a little bit of programming...and am somehow now not programming the menu right. For some reason glReadPixels reads the menu object as a whole entity. Then inside the menu object, I redraw the menu only, with each button and item inside having its own color. Now it is only reading the background color. Quite frustrating. It was SO much simplier when I did everything has a bounding box and checked if the mouse position was in or out of the box. But I want the possibility of interesting shapes for the GUIObjects so I am determined.

Still frustrated...

[Edit]
Decided to do a screw it. I figured it down the me trying to redo the frame/screen in which the menu object is located. Basically clear the area and redo the viewport. For some reason, this was messing up thing, because when I removed the code it started working just fine. So for now I am moving on, and will come back to it if I need to.




June 2015 »

S M T W T F S
 12 3 456
78910111213
14151617181920
21222324252627
282930    

Recent Entries

Recent Comments

PARTNERS