It was a pretty lazy day at the start; didn't really do any coding at all. Started planning the GUI though; I also started thinking of some more fine details of the game. Now I don't want the player to manage too many things, but here's what will need to be managed (as of the concept right now) Health, and Food. When wearing a suit, the following are also considered: Oxygen and Power. Heres some "demo" GUI, any comments?
I may add more or less. I do want a semi-realistic system for health and management; might have to copy off the sims a bit
Anywho, Lets see how far I'll make it >.< more GUI today (Day X+5) No code