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Beta Release!

Posted by Aspirer, 15 November 2013 · 914 views

Beta Release!
  • Graphical Upgrade--3 of 3
  • Graphical Upgrade--2 of 3
  • Graphical Upgrade--1 of 3
  • Introducing Bob
  • Showing a finished shooting script!
  • Bullet model collisions work.
  • Replaced the sphere primitive with a bullet model.
  • Checking Shooting, Collision and Rigidbodies (4 of 4)
  • Checking Shooting, Collision and Rigidbodies (3 of 4)
  • Checking Shooting, Collision and Rigidbodies (2 of 4)
  • Checking Shooting, Collision and Rigidbodies (1 of 4)

Click to go to Beta Release Topic


Well, after two weeks of working and learning and trial/error, I've got what I believe is suitable for a BETA release! The game is intentionally simplistic; even having my own dreams of the next great MMORPG, I realize and respect the concept of biting off more than one can chew, lol. I felt this was both realistic yet large enough endeavor for one person to be a great first step. As simple as it is, I feel like it's a huge accomplishment, and it's a good sense of pride knowing that I took something small and am accomplishing it (rather than taking something large and only accomplishing .01% of it.)

I will keep working on it, fixing all bugs, and adding small features here and there until I feel it's worthy of being more than a WIP/Beta.

Who knows, I might even eventually earn the right to call myself a "Game Developer". ^_^




Congratulations on making your first playable prototype =) I got it to run without any problems. Some comments on the game-play:

  • The controls need more work. Strafing and mouse look would help a lot.
     
  • A few times I was pushed up against the ceiling. There were lots of zombies around me and I was running in a circle.
     
  • I noticed poor frame rate when shooting.
     
  • Make the difficulty a little bit less steep. It looked like a new zombie spawned right away when I had killed one. Maybe spawn zombies every 10 seconds, or in some wave pattern. It would make the game more enjoyable if there were a break and a sense of accomplishment after killing a bunch of zombies instead of them just coming right back.
     
  • I was able to kill 2-3 zombies after I had been killed.
     
  • Maybe implement a High Scores screen?

 

My high score: 57 zombies killed.

Keep it up!

ups, that post were ment to go in the forum

Thanks for the review and suggestions! I'll definitely be adding those in the very near future.

Congratulations!

Very cool. congrats!

I am happy for you to stay with it this far.  Now on to greater things!  :)

July 2014 »

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