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Playing with shaders: ridges

Posted by polyfrag, 20 January 2014 · 722 views

Sorry for the rude behaviour many of you have gotten from me.

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Looking good!

This is pretty amazing, what technique are you using?

Looks very nice. Is that shader-based texture splatting going on there?

It's three layers of textures that blend according to elevation, plus a ridge texture for inclined triangles

Very nice!

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