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Trying too hard

Posted by polyfrag, 26 April 2014 · 514 views

As we all know, it's uncool to be trying too hard. So I'm going to be pumping out cheap iphone games as a new strategy.

This week I'm making "symbol wars". It's a novel idea that has potential. I'm hoping it'll make at least $200 in iTunes sales.

turn based

four resources

food Σ
labour Ψ
housing Ω
minerals Δ

four buildings

farm 农
apartment 房
mine 矿
factory 厂

and two units

worker w
soldier s

action points Φ

and you control workers to transport resources between buildings and click to do labour
workers consume food to survive and reproduce
you need minerals at a factory to turn a worker into a soldier

and you fight off waves of enemy soldiers that are randomly spawned
the longer you survive the higher the score

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