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Skybox and map rim

Posted by polyfrag, 26 May 2014 · 428 views

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Nice. Care to share a bit more about the skybox e.g. how you made the texture and so on? Been thinking of tackling this myself soon and would appreciate any further information.

I just googled for sky texture on google, then in GIMP I copied it to a second layer, flipped it horizontally, and applied a layer mask gradient from one side so that I got a mirror image that repeated horizontally.

 

I then applied it to an inside-out sphere model in MilkShape 3D. I loaded this skydome model into a skybox tool I made that outputs the skybox sides. I then just make a skybox with each of those images.

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