Jump to content

  • Log In with Google      Sign In   
  • Create Account





- - - - -

RPG wip: terrain generation

Posted by , 21 May 2014 · 796 views

rpg procedural terrain random roguelike
So I'm working on this sort of roguelike of mine. It will not be a dungeon-only roguelike, I also want wilderness, and cities, villages and so on... something like ADOM, but procedural (ADOM world map is static).

So first step is to generate some kind of overworld. I ended up with using a particle deposition strategy, and these are a couple of results I obtained so far:

Posted Image

and

Posted Image

Water is a side-effect at the moment, I have to realize if I want it or not, and if yes I'd probably go with some better way to achieve it.






Lookin good so far!

August 2016 »

S M T W T F S
 123456
78910111213
14151617181920
21222324252627
2829 30 31   

Recent Comments

PARTNERS