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Underlings Updates

Posted by Undergroundies, 21 May 2014 · 313 views

Underlings Gamedev Indie game game design
The Underlings demo is now available to play on the Game Maker workshop! http://steamcommunity.com/sharedfiles/filedetails/?id=259383777
If you haven't yet you should come on by and try it out.


https://twitter.com/AaronArcand
Below I have included all of the latest changes/patch notes and artwork demonstrating the power of the new "Evo Stone"!, enjoy!

Evo Stone Demonstration


Update! May 21st

-Introducing the "Evo Stone"! This can now be unlocked in the shop when you reach 500 enlightenment.If used on an adult Underling who has a happiness rating above 75 it will force them to evolve into a completely new form!(As of now this only works on the adult "Sultra")
-Added new insect the "Tennin" beetle. Attracted to the nectar of the Yobuko plant, these will only appear for a short time and must be captured quickly.
-Updated baby "Sultra" artwork.
-Updated baby sodox artwork.
-Updated garden background.
-Updated title screen artwork.
-Updated nursery background artwork.
-Updated artwork for the "Sodox" underling.

Update,May 19th: Introducing insects! Insects will now migrate to your garden if certain plants are being grown! The first insect being brought into the world of The Underlings is the "Kanedama" beetle, these can be captured in an empty jar and sold for a decent amount of credits. They are fond of grass, Keep an eye out!

Update, May 18th:
-Enlightenment can now be gained from feeding underlings.
-Empty jar can now be sold back to the store for half the buy price.
-When an underling dies enlightenment will now be taken away.
-Uncommon eggs are now unlocked at "400" enlightenment.
-Enlightenment can no longer be gained from watering seeds.
-Rooms can now be switched regardless of tool equipped. (Changed, rooms can only be switched while pointer is equiped, tools must stay in the garden!)

Update,May 17th: Yesterday I patched up to version 1.1. This now has a pause feature, the game can now be paused by pressing the "P" key. I have also added two new uncommon underlings, The "Rhet" and the "Ewora". I do realize at this point that the underlings do not have much of a purpose besides being part of a collection or being sold for more credits. Some new ideas I will be implementing into the game within the next week include: The creature arena/creature training, new garden biomes where only specific plants can be grown(Cave,Mountain,Swamp,Water), New tools to make managing your garden easier.




Congrats, looking really good. Will try the demo at some point soon.

Very cool, my wife is actually very excited about giving this a try sometime soon - she's a big Creatures fan and loves the idea of a new game that's similar. :)

Very cool, my wife is actually very excited about giving this a try sometime soon - she's a big Creatures fan and loves the idea of a new game that's similar. smile.png

Awesome, it still has a long way to go. I really appreciate the support, I would love to hear her feedback in the future.

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