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Avengers UTD Chronicles



BSplines and Typewriter effects

Posted by AvengerDr, in Odyssey UI, The Odyssey 26 August 2014 · 348 views

In the past days, I've been busy working on several things concerning the implementation of cutscenes during the game. In my mind, the game opens on a depiction of the Solar System where the moments just before the Odyssey leaves Earth Orbit would be shown. Imagine yourself as the commander of this ship, in a sci-fi universe of vector graphics and green...


Direct2D Glass Buttons and reinventing the wheel

Posted by AvengerDr, in Odyssey UI 11 August 2014 · 589 views
Direct2D, GUI library, SharpDX
I am not aware of any GUI library that specifically targets C#, SharpDX and Direct2D so I had to roll my own and well this gave me the opportunity to learn how Direct2D is used. Direct2D is a wonderful API, although its usage is sometimes... hectic to say the least. Although I can understand some of the reasons behind some design choices, you cannot use i...





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