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cyberspace009's Journal



Planning is important

Posted by cyberspace009, in Project Entry 20 September 2014 · 193 views
SDL, OpenGL, C++
I am not Dead:
I was a bit busy doing some side Java project for a family friend and got some interviews going on. So far, I was successful on the third interview and hope I get the software engineer position in this small company. In addition, I was returning back to OpenGL and began to work on some unfinished lessons that I wanted to finish. I have big...


New grad looking for work...

Posted by cyberspace009, in Personal Demons 23 August 2014 · 369 views
Jobs, Hope
New grad looking for work... My personal demons:
Graduating from college was suppose to give a positive future. Sadly, I'm starting to believe it is a false idea. I graduated from college three months ago and expected to find a job in doing the things I want to do. Instead, I see no hope in the state of Florida. I am already looking for work in retail again. I FU**ING hate retail an...


Pixel art is time consuming

Posted by cyberspace009, in Project Entry 18 August 2014 · 429 views
SDL, Pixel Art, C++11
Pixel art is time consuming Art is tough:
Pixel art is very hard in my opinion. I have no patience for it and I really suck at it. I might need to work with a pixel artist and I never worked with an artist before. I hope I can work with one in the future.

Code chat:
Enough crying about art. Let me explain my tile engine. The tile engine is using std::ifstream("test.Worldmap");...


So it begins

Posted by cyberspace009, in Project Entry 15 August 2014 · 307 views
SDL, Hope
So it begins About me:
I've been studying SDL as a personal project for the past eleven months now. I graduated from college on June 15, 2014 with a Bachelor's of Science Degree in Computer Science. My passion for creating games started at the age of 14. My first programming language was Python and my programming experience would be about three years right now(experi...





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