An introduction and a plea for help
Hello Internet o/
I have many questions! But since this is my first gamedev post: let's start with a decent introduction.
My name is Kevin, a 20 (at moment of writing) year old student from Belgium. (yay Belgium! \o/) I'm a computer science student with a bachelor degree in the pocket and currently 2 years (hopefully/normally) away from my masters degree. The few moments of spare time currently get filled with drawing, music, gaming, reading, tennis ... not all at once ofcourse.
That being said, the reason for me now being on here is my current interest in the game industry. The end of my studies are creeping closer and closer and my eyes are getting fixed more and more in the direction of this industry. Here, however, come creeping doubts and fears and hence the following plea.
A not-so-desperate-but-still-important plea
Studying Computer Sciences was a kind of leap of faith you see; I never programmed before then, before the beautiful age of 18. Hence my current experience in years totals the incredible sum of ... 3.
Looking for summer internship opportunities and general game development information I started noticing something rather alarming. Everywhere I look experience is demanded. Even summer student internship places often require young blood to show off their incredible autodidact skills.
Hence I take this first article opportunity to shout out to all you masters of code and ... and more code. At school we have lots of projects in pairs or larger groups. On a sidenote: Many even advised me against my current university, which prefers to learn through practice rather than theory (not that we don't have theory - that's still there as well - a lot of it). These projects have ranged over all of computer science, from databases and web development to graphics. Particularly in graphics I have up until now dabbled in openGL, Blender (etc.) and I did a thesis on GPU Ray Tracing (with CUDA to be more precise).
Oh yea, the actual plea .. here it comes: Is it possible for a late starter like me to find an opportunity in the game industry (don't mind me living in Belgium - I'd go anywhere happily)? Furthermore, how did any of you guys start with game development? What is your experience, if any, with newly finished students in game development? And finally: do any of you have suggestions what I could dabble in, to get the practicle experience so often demanded from old and young alike?
Yours truly for ever and always,
PS: Personally, I was thinking of making some small things in Unity and following their basic 2d and 3d tutorials. Since I can hone my hardcore C, C++, Java, HTML etc. coding skills at school, Unity seemed like a pleasant change of scenery.