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So much for Creativity

New bug to me

Posted by SiCrane, 13 May 2009 - - - - - - · 264 views

I actually managed to run into a kind of bug in C++ that's new to me.

struct Base {
void print(void) {}

struct Derived : Base {
void print(void) {

int main(int, char **) {
Derived d;

return 0;

Here Derived::print() wants to call the Base::print() function as part of its implementation. Unfortunately,...

Week/Class 9

Posted by SiCrane, 16 March 2006 - - - - - - · 248 views

This week we spent a bit of time reviewing the games for the last six people in my class then spent a bit of time on the basics of GML, the Game Maker scripting language. That corresponded to the first six pages the GML section in the Game Maker help file. After that we spent a very short time with the 3D tutorial from the
Game Maker site.

I think...

Week/Class 8

Posted by SiCrane, 09 March 2006 - - - - - - · 360 views

So last week we spent the first half going over the platformer tutorial from the Game Maker website. Then we spent the second half grading each others game projects. We were supposed to give three to five minute presentations followed by group grading. I think some of my classmates have a time management deficiency, as most presentations went well over five...

Week/Class 7

Posted by SiCrane, 06 March 2006 - - - - - - · 351 views

Yeah, late update on this one. I've been sick. Last session still most people had not completed their game projects, so there was another week extension. The teacher has stated this was the last one though. So we did presentations/group debugging sessions with what we had. Some of it was interesting; one guy looks like he wants to do a...

The promised files

Posted by SiCrane, 24 February 2006 - - - - - - · 368 views

The .gm6 file.
The .exe file.

Week/Class 6

Posted by SiCrane, 23 February 2006 - - - - - - · 194 views

In yesterdays class we finished the maze tutorial for the first hour, then we spent the rest of the time demoing the programs we've produced. I only spent a couple hours on mine and felt sure that I was going to get a failing grade on it, but it turns out that most of my classmates produced things that were far, far below what I had done. A...

Week/Session 5

Posted by SiCrane, 16 February 2006 - - - - - - · 222 views

Again not much happened in class. We finally finished the 1945 tutorial from the Game Maker site, and did a quick run through on the Maze tutorial. The assignment for next week is to produce a game and write a design document for it.

Week/Session 4

Posted by SiCrane, 09 February 2006 - - - - - - · 189 views

Yesterdays session was again fairly boring. We just went thorugh steps three and four of the 1945 Game Maker tutorial. For next week we're supposed to think of a game for our first game project. I'm thinking about doing something like the Gradius series. If you're an old school gamer, you may find it more recognizable under the name Life Force, which I...

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