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The Mothership Connection



Halley's Comet of Journals?

Posted by Wavinator, 07 November 2014 · 566 views

Lessee, 2014 huh? Last journal entry was in 2008. Previous one was 2006. Geez, at this rate my next entry should be done by what, 2020?!

I've been possessed of late, animated with a need to write about games, mostly surrounding a topic in gaming that's become absolutely radioactive. Likely everyone who follows gaming news knows what I'm talking about, an...


My Life in 30 Seconds

Posted by Wavinator, 24 April 2008 · 592 views

Hello gamedev. After ages being absent, I'm feeling a bit like Halley's Comet. For the old timers and friends who wondered, "Whatever happened to Wavinator??? Is he dead???" here's the 30-second digest:

I've been out of game development for years, mostly doing database programming for a healthcare company in California. Life and the job took up much of my...


Down, But Not Out

Posted by Wavinator, 26 March 2006 · 199 views

Sincere apologies to anyone who still checks this journal from time to time for the lack of updates again. I was down with crashed hardware for weeks, then got injured at work in the most unbelievably idiotic accident of my life-- my chair caught on a floormat and dumped me (yes, ladies and gentlemen, that's right... I somehow managed... to fall... out...


What's In A Name?

Posted by Wavinator, 02 February 2006 · 293 views

Ya gotta love procedural development. I just finished randomly generating more than 10,000 starship names. And not the kind of crap gobbledy-gook names you tend to get from Markov lists, either! Examples include "Maiden's Dream," "Queen of the Heavens," "Titian Tiger", "Nightwind" and "Eastern Thunder." The names have weights, as well, which assigns them a...


Deus Ex Machina

Posted by Wavinator, 25 January 2006 · 341 views

Illuminati, Tunguska, Stonehenge, Roswell...

You know, I think the NSA has been piping sleep fog into my room. For the last few days I've been coming home and practically falling asleep as soon as I get to my room. Sure, I wake up around 10 or 11 PM, but by then, it's too freakin' late to do nearly anything!

Of course, getting only about 5 hours of...


The Risk of an Idea

Posted by Wavinator, 18 January 2006 · 274 views

A good friend of mine, who has practically become my codesigner for Straylight, has just returned from Nevada. Before he left to try out new job opportunities over a year ago we talked endlessly about open-ended games, consequences, and what real freedom might mean in a game like Straylight. In fact, years ago it was his input that made me see the merrits...


You DON'T Know The POW-er...

Posted by Wavinator, 05 January 2006 · 281 views

Welp, I've gone and done it. I've gone to the dark side. Severely disappointed that my legions of loyal journal readers didn't get me a single thing for Christmas, I went out and did the unthinkable: I bought an XBox.

Now, I know what you're going to say: Turncoat! Traitor! Console Terrorist! But hear me out for a sec... as much as I've ranted against the...


2006 - Reassess and Renew

Posted by Wavinator, 02 January 2006 · 175 views

I like that the beginning of a new year is considered a time of renewal. It gives you a chance to wipe the slate clean, and I'm taking this time to do that Straylgiht.

I've not been at all happy with snail's pace of the project this past year. Yes, there have been many reasons for the slow progress, but the bottom line is that I have not kept my word. I've...






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