Spiral Lords: Armada

Profile
Dundee. Scotland
Space 4x game on a galactic scale
6 comments
4 entries
Advertisement
JackOatley
September 26, 2015
Fleet Movement
I've probably done a lot less than I would have liked to recently! But, I have just managed to change the way fleets work. Previously if a fleet had a connection it'd instantly take action with the star at the other end, regardless of where the fleet could be, in a kind of omnipotent way. Now, ther…
1,339 views
JackOatley
September 21, 2015
Fleet Connections
I had this idea that fleets could be made up of different ships, created by different types of star systems. But in practice this didn't seem to be as clear than just a single number to represent all ships in a fleet, and there wasn't a good way to represent it outside of a screen-space-stealing me…
1,353 views
JackOatley
September 18, 2015
Star Distribution
So graphically, the galaxy has always spun around even when you play, I don't know why I done this but I just found it cool (you can turn it off though, lol). However, it spun around evenly... Meaning that the stars further away from the center of the galaxy moved faster to keep an equal orbit, thi…
1,594 views
JackOatley
September 14, 2015
How to make everything simple
So, this is the start of the first project I'll be able to work full time on. How did this happen? I've been making games for aaages as a hobby, and it got me a job in the industry over four years ago. It was a good enough job, but it basically killed dead any drive to create games in my own time. …
1,565 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
9 Followers
15 Entries
10 Followers
johnhattan
Programmer
1,277 Entries
47 Followers
ApochPiQ
Generalist
628 Entries
44 Followers
dgreen02
Generalist
338 Entries
56 Followers
Advertisement