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Weekend Reading: Tales from Journal Land

Posted by Gaiiden, in Weekend Reading 23 December 2012 · 988 views

Here are your Journal Land entries from the period of 12/15 - 12/22

Welcome new Journal Land authors Yaniv Nizan!

Project Updates
  • Wilhelm's Journal - Wilhelm van Huyssteen has a new video and image showing off additions to Legends of Strife, including mana, spell cooldowns and a visual tweak
  • SpeedRun's Journal - SpeedRun has packaged up a new release of MPong using an installer from NSIS.
  • Lotus: Tales of the Lost Ones Posted Image - Arthur Souza has some images showing off the walking animation of the tribal hunter unit as well as a change of direction in their visual style
  • Bluefirehawk's: "Project Phoenix" - Bluefirehawk details the overworld for his game, how it will be both an information hub and a time-saving mechanism for players
  • Crawling with ideas - ManTis concludes his 7 games from 7 genres in 7 days project streak
  • The life of a Unity Developer - dtg108 shares info on the upcoming demo for Not Dead Enough, which he hopes will debut early in 2013
  • DMD 'Ware - polyfrag shows off the latest from his iPhone game Pathogen. Earlier entries detail other aspects of the game as well as his call for paid work for anyone who knows how to make Quake 3 BSP maps in QuArK
  • Undead Castle Dev Journal - afliii details the development stages he and his team are using to create their Unity3D game The Undead Castle
  • Archer Alec Devlog - HabitueGames shows the poor peasants you are supposed to be protecting from death in Archer Alec
Game Dev Stuffs
  • Ramblings of a partialy sane programmer - blewisjr goes over setting up his OpenGL development environment to build using MinGW/MSYS, CMake, Subversion and Sublime Text 2
  • Leadwerks Dev Blog - Josh Klint shows off the ability of the Leadwerks Engine to scale models on import
  • Designing: The Game and Its Content - sunandshadow continues her tutorial series on designing a pet game, which is now up to part 9
  • D Bits Posted Image - Aldacron invites everyone to learn from his mistake as he describes a problem he encountered with his GCC compiler
Thanks for stopping by, gdunbar, Black-RookPosted Image and Lee Stripp
SpeedRun's Journal