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Weekend Reading: Tales from Journal Land

Posted by Gaiiden, in Weekend Reading 07 July 2013 · 430 views

Okay, going back to Friday nights after this for Weekend Reading now that I'm actually home all week again.

Here are your Journal Land entries from the period of 6/30 - 7/7

Stop by and give a welcome to new authors jsnape183, studentTeacher and DareDeveloper!

Project Updates
  • Wilhelm's Journal - Wilhelm van Huyssteen has the latest updates to Strife ready for players to download and checkout including currency, vendors and usable items. Images and a video show off this and more
  • DMD 'Ware - polyfrag has read some material (linked) that's given him an idea for his hidden surface removal algorithm for the editor, which can now also work with textures.
  • RuinValor - Birth of Talos - riuthamus updates on RuinValor with some new images and concept art and discusses progress on shaders, character models and objects like the catapult. Also plans for a press demo.
  • Squared'D's Journal - Squared'D has diverted attention from his text-based game to work also on a new project. He already has a test download out for it.
  • BGBTech: The Status Update - cr88192 brainstorms and braindumps thoughts on creating a fast image format for his engine
  • Orange Chair Software Development - Navyman talks about the next micro-sim project for Portas Aurora that helps design the largest map areas the player can explore
  • Fran Bow, a point & click adventure - bladderbloat announces the indiegogo campaign for Fran Bow, and also has a videoblog update out.
  • Beals Software - Programmer16 has a videoblog update and also talks about an upcoming Facebook contest, Amazon affiliate status, website and shares a game screenshot
  • Pixel → Tile → World - Servant of the Lord gives his editor a GUI makeover
  • The Bag of Holding - ApochPiQ has updates on the progress towards making a self-hosting compiler for his Epoch coding language
  • Miscellaneous Programming Notebook - Bacterius updates on his crypto library work
  • Lotus: Tales of the Lost Ones - Arthur Souza is the latest to take up the challenge of a self-made 48hr game jam, be sure to check his journal for regular updates as this progresses.
Game Dev Stuffs
  • Leadwerks Developer Blog - Josh Klint is pleased to announce that the Leadwerks engine has been greenlit for Steam, and the Linux kickstarter is doing well
  • Squared'D's Journal - Squared'D talks about the implementation of his post-processing framework
  • achild's Journal - achild has an excellent entry that looks back on the development of his 2D skeletal animation program Basis, and how it was finally sculpted into a usable application and something worthy of an actual release
  • Somewhere in space - AaronWizardstar shares code for "my take on an ostensibly light-yet-flexible core of a GUI system"
  • Nightmaare Shares - Koshmaar has a detailed What Went Right/What Went Wrong postmortem on his first indie commercial game Ninja Cat and Zombie Dinosaurs
  • Gunthera's Journal - Gunthera (formerly HabitueGames) has a short PM of his recently-released project Demolition Dan
Thanks for stopping by, JTippetts