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Beals Software



GameSaveSystem on GitHub

Posted by Programmer16, in Open Source 29 March 2015 · 0 views
Open Source
I've just posted the core of our game save system to GitHub .

One of the things that's really annoyed me (and I'm sure others) is the complete loss of a game save. Two recent instances where this has happened to myself: I completely lost a Fallout 3 save due to a save failure and I completely lost my Darksiders 2 game save due to a glitch (I picked up a...


Generic "Game Account Services" Service

Posted by Programmer16, 28 March 2015 · 0 views

I'm hastily scrawling this down here, basically just brainstorming the idea that I have.

I spent a little bit of time today implementing the database structure for a generic game account services - high scores, achievements, game saves, parental controls, etc. I hate to use a big name, but the idea is basically Xbox Live/Steam for indie games without al...


Keep Them Sleeping on itch.io and GameJolt

Posted by Programmer16, 06 June 2014 · 197 views
Keep Them Sleeping
I apologize, I'm terrible at keeping this blog up to date. I need to hire a socialite to do all of my social stuff while I'm working (that or get my wife to do it lol.)

Quite a bit has changed in Keep Them Sleeping since the middle of April. I'm going to be lazy and just post the change log:
Version 0.6.2 - Asteroids will no longer damage pods of dead pa...


Failed Kickstarter and New Projects

Posted by Programmer16, 16 April 2014 · 351 views

Whelp, unfortunately our Kickstarter for Lord Sen's Battle Arena wasn't successfully funded. The game will still be coming out, but we're not sure how we're going to approach it. Our options are to finish the work and put it out with my ugly art or put it off until we have the funds to pay the artist. This also gives us a chance to review the direction of...


And we're back!

Posted by Programmer16, in Let's Play Indie Games, Battle Arena 08 March 2014 · 384 views

I know, you've all missed us and are wondering where we've been. Well, our time has been split about 50/30/20, with the majority of our time going to our families and our day jobs.

Let's Play Indie Games
I personally have spent the majority of my free time working on the new version of letsplayindiegames.com, which launched a couple weeks ago. Funny en...






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