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Bar Scene Mockup

Posted by Programmer16, in SAGE, Project Warehouse 24 September 2012 · 463 views

At this rate I'm never going to get the game done; I spent a few hours putting together a mockup of the bar scene using graphics similar to the old demo. I decided to scale the characters up a little bit as the current scene made the ceilings look 20 feet high (I could fit 2 doors top of each other on one wall in the office from the demo.) They still seem a bit too high, but it's much better than before. I've also swapped the PoV; originally you were looking at the front of the bar whereas you're now looking at the back.

Attached Image

I'm still not very happy with this art style. It doesn't look terrible or anything, but I'm wanting more of a cartoony style with a light palette (something similar to Phineas and Ferb.) I have a couple other people that I know that draw, so I'm going to check with them; hopefully one of them will pan out. If not, I'll take to the interwebz to see who I can find.

Back to working on the demo data and seeing if I can push any more bugs to the surface in the editor.




Hopefully you can get things rolling. :) I hope you do complete this game!!!
Thanks! Not to worry, I will be finishing this; I've put far too much time and energy into it lol. As I see it right now, at worst I'll end up using the above art style and just do it myself or I'll have to put it on hold until I accrue the funds needed to pay an artist (which I'm not even sure how much that would cost.)

Either way, come the end of this week, the game assets for the demo should be completed (I wrote EVERYTHING out in a document last night, just need to create the assets from it now), we just may have to wait on the art.
Well it's looking good either way! Just remember finishing the project is a task that many people never complete other than some simple game anyone could make in a few hours! You can view several game development sites like this, and countless people start projects and will never finish. You've done a lot of planing and work, so keep at it!
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