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The Bag of Holding



Coding and Abstraction

Posted by ApochPiQ, 05 December 2005 · 151 views

I'm a sucker for advice. Which isn't to say that I'm particularly keen on receiving it, even on the rare occasions when I have the sense to solicit it. I'm much more keen on giving it, and usually on occasions when it isn't solicited. I'm sure this says something highly unflattering about my character, but I'm not asking for your advice...


The Habanero Chronicles: Phase 2

Posted by ApochPiQ, 28 November 2005 · 142 views

Phase 2: Engine Framework
After the prototyping done in Phase 1, it's time to take the rough, dirty, and basically entirely stolen code and turn it into a framework that can be used for the future. This means it needs to be extensible, flexible, cleanly designed, and capable of handling all of the configuration and power that we need from the engine (stuff...


The Habanero Chronicles: Phase 1

Posted by ApochPiQ, 28 November 2005 · 110 views

Introduction
This is the story of a hobby game, built by an industry programmer (that'd be me) and co-designed by an avid gamer (that'd be my flatmate). This project is primarily for our own entertainment, although we hope to produce some tools and resources (and maybe even a finished game) that others can enjoy as well. I plan to make most or all of the...


New layout = the suck.

Posted by ApochPiQ, 23 November 2005 · 184 views

Warning: whining and ranting ahead.

I'm going to have to register my complete and utter hatred of the new look. There seems to be a lot of "you're just not used to it yet" going around, which frankly (as far as I'm concerned) is crap. I'm a virtually certified change addict, and I hate this change. I'm the kind of person who rearranges all of my desktop...


I have returned. Again. Or something.

Posted by ApochPiQ, 22 November 2005 · 136 views

As promised, I've updated the shrine with the X³ US pics. Behold all of the awesome.

And then of course there's the gaming peripherals:


From left to right, we have:
- My old knock-off, off brand PC Propad. I never actually got to play any games with this, because it only has two trigger buttons, and all the games that supported gamepads...


Life, the Universe, and Everything. Or not.

Posted by ApochPiQ, 21 November 2005 · 137 views

January cannot come soon enough.

I've been spending a lot of time this week sleeping and just generally goofing around with my flatmate. Our current project is to play through Final Fantasy III (which I've done, but he hasn't) and then FFVII (which he's done, but I haven't). Beer, Pizza, and old school gaming - that is how it should be.

Every now and then...


Work, work

Posted by ApochPiQ, 14 November 2005 · 134 views

I'm sorry to disappoint all of you morbid freaks who I know were just itching to hear about me getting brutally dismembered, but I'm back. The trip was long, boring, and essentially uneventful.

The only real highlight worth mentioning was that we held the 8 Bit Theater "Welcome to Corneria" / "I like swords!" exchange for one hour and fifteen...


ROAD TRIP!!! WHOOOOO!

Posted by ApochPiQ, 11 November 2005 · 141 views

Well, the Spectral Samurai's car has finally and utterly died. Being naturally tired of it dying repeatedly over the past two years, he's getting rid of the car entirely. This leaves us with only one car, which is a slightly problematic situation for people who are supposed to be sharing a flat.

So the plan is I'm going to go to Virginia pick him...


I am not a photographer - but look at 'em anyways

Posted by ApochPiQ, 09 November 2005 · 107 views

I'm going to have to do three things here which I was not expecting to do. First, I'm going to post two entries within a few hours of each other, which for some reason makes me feel dirty. Second, I'm going to post a short journal entry. This definitely makes me feel dirty. Finally, I'm going to actually post something about, y'know, me doing game...


Observational gallimaufry

Posted by ApochPiQ, 09 November 2005 · 137 views

Observation One: NDAs make for boring journals
I originally planned to start this journal to record, y'know, game development and such. So last night I was thinking about why I have yet to actually post much about, y'know, me developing games. Today it finally dawned on me: I never post anything here, because all of the interesting stuff I work in...






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