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Horror Stories of RanBlade

In a time for math!

Posted by RanBlade, in Non Development 21 August 2015 · 101 views
Khan Academy, Math, Learning and 1 more...
In a time for math! I have probably brought this up before. But I feel the need to share my updates on it. First a little background. I have been trying to get better at math, especially math that pertains to video games and 3D. I kept getting snagged and it was always at the beginning before anything really complex happened. Something was missing, I didn't have something I...

A "finished" game!

Posted by RanBlade, in Finished Project 17 August 2015 · 106 views
Kids game, Learning, Indie
So I finally finished a game on my own. It is a very simple concept of hang man modified to be more kid friendly. The game is called Word Game for now. The game starts off showing you a plane game with a couple UI buttons. And unfolds through a UI driven interface to play the game.

I really learned a lot on this project. Mostly on staying focused and hav...

Moving forward

  Posted by RanBlade, 09 April 2013 · 567 views

Well I had a opportunity to program a game server for a small start up. It was a simple prototype to prove that the concept could work. It was great working full time being home with my family. We got it done a couple week late but it was done. It WORKED and it worked good after a [...]Source

Did I just get played?

Posted by RanBlade, 30 October 2012 · 1,300 views

So I have been working on a server system for a couple of guys. I wrote a backend game server, a node.js/socket.io middleman client agent server. And then I wrote all the socket.io network message code in the browser to make life easier on the client/webpage guy. It took about 2 months and I worked my ass off. We did our first test and the server kept...

Pay attention to your math!

Posted by RanBlade, in Debugging 20 September 2012 · 987 views

So this week I have been working on a JavaScript node.js server for a project I am working on. In our project we use socket.io to handle the connection to the web browser(So far best cross compadabilty) and then use a node.js tcp socket to talk to the back-end server. This server acts as a middle man message director between the two. Well I was working on...

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