The particle system is moving forward; I've fixed various update, clean up and spawning errors in the last few weeks.
I've also integrated the C++0x/TR1 random number generators and after a bit of a play I've decided I probably need to make those 'plugable' as well as you can get some intresting effects just by varying the system used to return the random...
I've also integrated the C++0x/TR1 random number generators and after a bit of a play I've decided I probably need to make those 'plugable' as well as you can get some intresting effects just by varying the system used to return the random...
Create a custom theme