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Posted by phantom, 14 February 2010 · 144 views

While I do have a plan to follow up on my last entry with some replies and corrections (I suggest reading the comments if you haven't already) my last attempt to do so made it to 6 pages and 2500+ words so I need to rethink it a bit I think [grin]

However, this week I have some very much 'work in progress' code which is related to my last entry...


Direct X vs OpenGL revisited... revisited.

Posted by phantom, 04 February 2010 · 731 views

A short time ago David over at Wolfire posted a blog entry detailing why we should use OpenGL and not DirectX.

The internet, and indeed, his comments asploded a bit under that. I posted a few comments at the time but didn't revisit the site afterwards, mostly because it wouldn't keep me logged in and the comment system was god horrible.

The comments could...


Threads.

Posted by phantom, 13 January 2010 · 172 views

As I've mentioned before I've been working on a highly threaded particle system (not of late, but you know, its still in the pipeline as you'll see in a moment) however this has got me thinking about threading in general and trying to make optimal use of the CPU.

Originally my particle system was going to use Intel's Threading Building Blocks, however...


Goodbye and Hello..

Posted by phantom, 31 December 2009 · 86 views

So, 2009... reasonably productive all things considered.

Most of the stuff seems to have been done in the latter half of the year;
- got the start of a TBB particle system going
- learnt about Compute shaders and how to tie them into D3D11
- got a handle on the UDK
- started to get a handle on Unity
- Read about and did some learning for...


Modern Warfare 2 : No Russian.

Posted by phantom, 16 November 2009 · 136 views

Having completed Modern Warfare 2 this weekend in what was, for me, record time of obtaining a game I've decided to also weight in on the 'no russian' level as many people have been doing.

If you have not finished the game there WILL be spoilers below. Turn away NOW.

So, as you probably know by now Modern Warfare 2, while being a massive hit has its...






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