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Not dead...



Week off.

Posted by phantom, 10 June 2012 · 867 views

I've had the last week off.

I had plans involving OpenCL.

Then Max Payne 3 happened.

Such a well executed game; the story was really good, the characters were realistic and engaging and there is nothing more satifying than doing a bullet time drive into a room and popping 3 guys in the head with 3 shots ;) The sound track rocks; it fits so well with...


Sounding off....

Posted by phantom, 28 May 2012 · 664 views

There are two things I dislike about games and to an extent software development in general.

One of them are the gamers themselves; I could rant about this for ages but I'll refrain.

The other is the massive weight of resistance to anything new or not understood which seems intent on holding the whole state of the art back to What Is Known.

It annoys...


Slow progress...

Posted by phantom, 09 May 2012 · 500 views
C#, Tasks, LINQ
Not a great deal to report from the front; having spent a few hours on trains over the weekend I've managed to chew into the DLR book I have a fair chunk. It is slow going but progress is being made in my head which is nice.

Most of my time at work has been spent working on our new data build pipeline (I am a rendering coder, honest!) which has let...


Learnings.

Posted by phantom, 13 April 2012 · 747 views

So, my own rendering project at home has been stalled of late : between Mass Effect 3, F1 races, going back to my home town and being ill I've not had the time to work on it too much.

The weekend before last I wrote some code to setup a simple Win32 window so that I could crack on but beyond that things haven't progressed too far.

While I do...


6 months later....

Posted by phantom, 13 December 2011 · 500 views

So, I'm not dead still ;) however the last 6 months have been largely lacking in much of anything in my own projects.

What has gone down however is a slight change of work status; after OFP:RR wrapped up I got moved to another project to help that start up, which I was happy with as it was something new however as it was some way from starting I ended...






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