Codemasters : Week 1
Last weekend was mostly spent watching TV, watching films and watch Babylon5 DVDs... in fact, the B5 DVDs would be a continuing theme during the week due to lack of internets and lack of desk to setup my PC properly [grin]
On the monday I dragged myself out of bed at 8am, got on a bus some 40mins later and arrived at Codemasters pretty close to 9am for my first day.
The openning section of said day was taken up with the normal admin type tasks before the 5 of us got taken to our respective studios/teams.
As previously mentioned I was joining the Action Studio, however at that point I had no idea what I would be doing, although given my curent background I assumed it would be some form of general coding.
So, I was slightly surprised and delighted when I discovered that I'd be working in the rendering team for the next Operation Flashpoint game [grin]
The rest of the week (apart from Thursday where I sat at home and waited for a desk) was spent installing things, getting code from Perforce and then working on a project to learn how their rendering system works.
By the end of the week I'd got something 'new' rendering on screen and understood how I'd gotten there so I was happy with the progress so far [smile]
The team themselves are a good bunch of people; helpful, friendly and a laugh which is alway good, so I think I'll enjoy my time working with them.
The week was finished off by me joining various people down the pub for a few(!) drinks before stagging to a bus stop and home.
All in all a good week and a good move [grin]
I'll just finish with a belated Thank You to everyone who wished me luck/well during the last few entries; much appricated guys [smile]