I am starting to learn how games fall behind schedule. An external producer comes in a week before the milestone and proceeds to request wide-ranging changes to functionality that has been in and working for well over a month, which could have been looked at and remarked upon long before. That is all...
Previous Entry
Games punishing the player
Next Entry
Resistance
Advertisement
Latest Entries
Still alive
1851 views
This journal is moribund
1938 views
AI in games
2154 views
Here's an idea
2037 views
Squirrel
2087 views
Ivory Towers
1651 views
Inefficiency
1960 views
Magical traffic
1636 views
Two paradigms for two use cases
1637 views
Advertisement