Sigh every time I start a project to make a game, someone else has done it or already to market with the same game... In my mind I am thinking what is the use?
To really get somewhere you need a game that takes notice anymore something fresh, IMO to even be worth while or if anyone would even want to play it let alone buy it....
So I grind away, and just hope that someday I finish something and see what happens after that... I think sometimes that I should just make the game I would always want to play, but then I think of the sheer scope of the whole project and the depression sets in after the reality of the time frame to complete such a project... Again futile...
To really get somewhere you need a game that takes notice anymore something fresh, IMO to even be worth while or if anyone would even want to play it let alone buy it....
So I grind away, and just hope that someday I finish something and see what happens after that... I think sometimes that I should just make the game I would always want to play, but then I think of the sheer scope of the whole project and the depression sets in after the reality of the time frame to complete such a project... Again futile...
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