Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!

1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!

Journal of Aardvajk

3D Modeller Progress

Posted by Aardvajk, 17 April 2013 · 663 views

3D Modeller Progress Just a quick update on Charm, my 3D character modeller.I've implemented a vertex shader system to deform the model according to up to four vertex weights that is all working fine. You can assign a colour to each bone and the screenshot shows the model coloured based on its vertex weights. In animation mode, you can position the skeleton and set keyframes,...