My navigation mesh picking routine have been fairly straight forward up until now. I have shot a ray from the mouse cursor into the scene and selected the point that intersects the mesh closest to the camera. This works fine 90% of the time. Recently however a new and more complicated solution was needed.As mentioned in the previous post I have started bu...
OddGames development journal
Hello, I like to thank you for still reading this journal despite it being rather sparse and only sporadically updated. Lately I have been focused on character modelling. I have a base model which I derive my characters from, I am not very happy with its animations but they will have to do for the time being. Here are a few of the models I have created:ht...
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Recent Comments
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NPC PortraitO-san - May 14 2013 11:24 AM -
NPC PortraitAshaman73 - May 14 2013 12:50 AM -
NPC Portraitriuthamus - May 13 2013 06:00 PM -
Female peasants and horse (video)O-san - Apr 13 2013 02:44 AM -
Female peasants and horse (video)ysg - Apr 12 2013 02:14 PM
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