Been drawing a lot lately. Especially forest graphics, there needs to be a good amount of variation in order for it to look natural. A bit tedious doing roughly the same things over and over. Here's what I have come up with so far...


It looks better animated, the pines going slightly back and forth. The player and NPCs are "see-through" when they are behind something. This can be toggled in the options but I would recommend leaving it on since it's pretty hard to fight or do something when the player or the target is obscured.
I made a few steps while I was drawing a tree stump for those who are interested.
Here is a screenshot showing the stump together with a stray log. Hope you like! =)

Thanks for reading!


It looks better animated, the pines going slightly back and forth. The player and NPCs are "see-through" when they are behind something. This can be toggled in the options but I would recommend leaving it on since it's pretty hard to fight or do something when the player or the target is obscured.
I made a few steps while I was drawing a tree stump for those who are interested.
![]() | Basic stump shape. Some more work on the shape, still just a silhouette. Filled with the base color. Trying to draw some shape with darker and lighter colors. Some detailing, ridges of bark. More work on the bark, doing some pointy splinters on the top of the stump. Make it look like the tree has fallen by wind or something (not cut down with an axe). More detailing, the bark has a ridge going down the trunk. Making a mask for some moss. ... And done! |
Here is a screenshot showing the stump together with a stray log. Hope you like! =)

Thanks for reading!
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