The lighting is a mock-up since the rendering engine will calculate the lighting and shadows. I did a quick shade because fullbright textures look like crap most of the time. Now all that is left is the interior...
On another note, I have decided to change the name back to Medieval Story. There is an American restaurant franchise that goes by the name Medieval Times. So to prevent any trademark conflicts I’ll use the old name. Although they belong to a different industry I better be on the safe side.
The alpha demo can be found at the indiegogo campaign. Please consider supporting if you like the game. =)
Thanks for reading!