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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Archipelago



Argh!

Posted by Aph3x, 23 March 2008 · 83 views

Well. Had to revert back to visual studio 2003 today (made servicable via several workarounds), due to the ridiculous 'cannot open file yadder yadder' bugs in vs2008. There's a fix planned in the first service pack, whenever that may be. Quite shocking that Microsoft *still* can't get things right after so many years :( Then again, with Vista to work...


Onwards and sideways...

Posted by Aph3x, 16 March 2008 · 62 views

Well in the few moments of snatched hackage between kid feeds & work, I recently got a new laptop which should help get more stuff done. Unfortunately though, it's got Vista on it which is the biggest pile of shoite I've seen in a long time. I even had trouble opening pdf files due to non-existant licensing issues FFS :(

Anyways, got VS2008 installed...


Slight progress

Posted by Aph3x, 20 February 2008 · 85 views

Ok Manta fluid samples re-tuned, so now the AI has a fighting chance at flying them again...

New kid seems to be getting cheekier by the day... payback for our first kid being so good I think :)


Untitled

Posted by Aph3x, 07 February 2008 · 76 views

Probably won't be around here for a while... kiddy # 2 due any hour now... already given us a few sleepless nights and one false alarm and he's not even here yet!

Neeeeeed.... sleeeeep...



Untitled

Posted by Aph3x, 24 January 2008 · 81 views

Argh! All the tweaking I did to get the Manta flight model working? Wasted.
Turns out that the Newton physics has quite a large default damping factor which has been affecting the calculations in the aerodynamics model. I thought it was proving a bit hard to tune - basically the drag calcs were getting swamped by the damping, and now the Manta flies...


okeys...

Posted by Aph3x, 23 January 2008 · 74 views

Added a Todo list up there ^^, idea stolen straight from Evil Steve's journal - ta Steve! :)
Now you can all see the bare essentials left to do for Alpha level release. Must... focus...
What am I letting myself in for?!

[ed] Note: I decided ALPHA level is having the complete game mechanics present in basic form MINUS the enemy carrier AI.


Hostility

Posted by Aph3x, 21 January 2008 · 72 views

Found an interesting article on Hostile Waters over on RPS. A game old carrier commanders will recognise as a sort-of-follow-up to CC.


Untitled

Posted by Aph3x, 14 January 2008 · 67 views

Gah, why's it always so hard to kick things off again in the new year? :(
Think I'll have to dry out and stay off the beers for a while after the Christmas festivity over-indulgence (like a record number of people I know are doing this year already!)

So... five years of Carrier hacking experience has passed! What do I have to show for it? Quite a lot,...






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