Gratuitous screenies

posted in Archipelago
Published July 02, 2008
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To show I'm still here!

Looking at ways to individualise the islands so the scenery doesn't get boring.
Should be able to integrate it with the random island generation and just pass in a few params to the shader :)

One of the younger islands - just a lump of rock:


Piebald island:

Previous Entry Tango
Next Entry Restructuring...
0 likes 10 comments

Comments

franc2
Looks fantastic....

Lp
franc
July 03, 2008 03:23 AM
jtklopcic
I love it!!
July 03, 2008 09:09 AM
pandafox
ooohhh !!

Carrier command remake !!
Really really great !

I hope you can finish it !

I don't know if you need, but if you want I should be able to make some 2D graphics for you... logo, textur, etc...

bye !
July 04, 2008 04:59 AM
deanfrz
Drool approaching force level 9, captain!
July 04, 2008 06:36 PM
Norman321
Looking pretty cool. Am I looking forward to landing on those Islands!
Excellent work.
July 05, 2008 08:51 AM
theoriginalsteve
this is looking so damn good!
Are there going to be any volcanoes on some of the islands?
July 05, 2008 10:36 AM
MGB
Cheers people!

It wouldn't be Carrier Command without any volcanoes now would it? :)
July 06, 2008 05:29 AM
DevilWAH
exactly you need volcanoes to have abit of target practice with!

the isalnds looking great though. makes me think of another good game from when we where kids.

Midwinter 2.....

Any one ever played that one?

can't wait to be flying so low levle missions over that terrain :)

take care

Aaron
July 06, 2008 05:37 AM
MGB
I'm aiming for a mid-range machine - GeForce 4+, med range cpu (not sure), 512MB ram.
There's no benchmarking/optimisation been done so far - that will come right at the end - there's not been much need for it yet anyway. The main framerate killer at the moment is the sea shader on full detail, but that can easily be scaled back. The gfx card will probably be the limiting factor.

The debug build on my machine (GeForce 7900gt, 2GB, Core2 E4400) it currently runs between about 200 & 40 fps, using about 40MB sys RAM when running 32 islands.
July 17, 2008 07:15 AM
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