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Journal of Mak



Spawn Point : Yet Another Planetary Rendering System

Posted by Mak, in Dominium 03 September 2014 · 375 views
planet, render, opengl and 4 more...
Spawn Point : Yet Another Planetary Rendering System I've long put this off, because if I ever got to integrating Planetary Landings into Dominium, I wanted to do it well and do it 'full on'... (flora, fauna, cities, people, all procedurally crafted). But after two years of spare-time work on the 'behemoth' project... I can no longer resist having a play at least!

There's nothing 'new' here to those who tr...


Building the Heavens...

Posted by Mak, in Dominium 08 August 2014 · 224 views
celestial, star, planet, opengl and 5 more...
Building the Heavens... An excerpt from my latest blog post ...

Work has progressed this week on the Celestial Body rendering – I’ve resolved the issues reported in the last post and largely wrapped it up for now. I’ve also obtained a few more high res textures to use as placeholders to extend the visual variety as I hop around the galaxy. I’ve added some renders to the media...


Whoa - Out of the Shadows, literally...

Posted by Mak, in Dominium 18 July 2014 · 291 views
self-shadows, opengl, glsl and 1 more...
Whoa - Out of the Shadows, literally... Whoa indeed - I can't believe it's been this long since my last Journal here... I seem to get no time to update anything beyond my own blog these days. Every single minute is spent 'dev-ing'...

Anyway - I thought I'd drop by and throw in my attempts at self-shadowing so far in Dominium. This is actually progress from two weeks ago, I'm having fun trying...


SpaceGameJunkie Dominium Q&A Podcast!

Posted by Mak, 15 May 2013 · 273 views
spacegamejunkie, dominium and 1 more...
SGJ kindly invited me to do a Q&A session in his regular(ish) podcast - some insights into Dominium the game and my plans for it, and some harsh truths about the pitch discussed open and honest stylee...http://www.spacegamejunkie.com/featured/sgj-podcast-13-dominium-qa-malcolm-sparrow/#more-6485 Enjoy!


Mak Studios Publically Acknowledges a Potential Trademark Infringement Against "Dominion"

Posted by Mak, 11 May 2013 · 260 views
mak, rio, grande, games and 6 more...
It's a sad truth - but it seems we've unwittingly fallen foul of the Trademark and Patents legislation."Dominion" is in use by Rio Grande Games  for their card game and is apparently a pending trademark in the Video Games category.As a consequence - they have (through their lawyers) requested us to cease and desist from using their pending trademark for o...


Simon Roth's Maia - in Dominion!

Posted by Mak, 06 May 2013 · 329 views
roth, maia, dominion, kickstarter and 6 more...
Simon Roth's Maia - in Dominion! I'm dead chuffed to announce this one - for obvious reason!  Maia , the highlight anticipated indie title by Simon Roth, has gained praise and excitement since its Kickstarter project  took off to fund the games development.  Maia is an awesome looking “God Game” – in active development – where you create and manage an underground colony – mining and obta...


Dominion is Live on Kickstarter, Again!

Posted by Mak, 03 May 2013 · 324 views

Dominion is Live on Kickstarter, Again! The day is finally here - and we've pushed the button - our space-combat epic is back on Kickstarter and seeking funding once again!http://kck.st/139nQKu Thanks in advance to anyone who has a mind to back us this time around http://public.gamedev5.net//public/style_emoticons/default/smile.png


May the 4th, Be With Us - on Kickstarter!

Posted by Mak, 30 April 2013 · 330 views
4th, star, wars, dominion, space and 7 more...
May the 4th, Be With Us - on Kickstarter! The time has come folks… after some great feedback on the new pitch, we’re ready to go on our publication date of   00:00  on   May the 4th !  Our hope is that we can ask everyone who is interested in backing us to back us on the same launch day! If we can get some momentum going on day one, it will help bump us up on the visibility list on Kickstarter  a...


SolCommand lends a hand with an awesome Ship Concept

Posted by Mak, 13 April 2013 · 518 views
solcommand, ship, space, dominion and 6 more...
SolCommand lends a hand with an awesome Ship Concept SolCommand  has been signed up to produce some awesome content for Dominion now we're entering our "doing it for real" stage!Here's a sneak preview of the very first Destroyer concept he's producing for us! We can't wait to get this beast into Dominion http://public.gamedev5.net//public/style_emoticons/default/biggrin.png Please  check out his site  - he'...


Steaming ahead... 5 stars!

Posted by Mak, 07 April 2013 · 435 views
steam, greenlight, concepts and 1 more...
Steaming ahead... 5 stars! I'm reet chuffed - I listed Dominion on Steam Greenlight Concepts - and the response from that community has been great!We were most popular for over a week straight, and top 3 the rest of the time - with 96% voting 'Yes' to play it if it were ready. We are now a five star project!Feel free to pop along ;)http://steamcommunity.com/sharedfiles/filedetails/...


My next desperate plan to seek attention is...

Posted by Mak, 23 March 2013 · 420 views

So, we're nearly ready to re-pitch, and cross pairs of everything and hope we catch the public imagination with Dominion and get funded this time... so, to that end, I've come up with this cunning plan. A fake TV channel, set in the game universe called "Vestra". It broadcasts programmes similar to those we have today, but just based in a far-future sci-f...


Lens Flares, Stars, and Pretty Mode

Posted by Mak, 03 March 2013 · 1,028 views
space, star, dominion, game, mak and 3 more...
Lens Flares, Stars, and Pretty Mode [Edit : I would have IOTD'd this - but it refuses to let me add one, saying I don't have permission - maybe a bug on the site guys?]I've been plugging away at Dominion quietly in the background, whenever I can, in order to sort out the trailer we'll be doing for the new pitch.One of the (many) visual issues I have been facing with using "prototype" work t...


High Resolution Worlds

Posted by Mak, 29 January 2013 · 493 views
space, world, dominion, earth and 1 more...
High Resolution Worlds I hope no-one objects to just cross-linking to my blog, if they do I'll double-post here![Edit] As per jbadams polite pointer - here's a summary.I've gone from 2048x1024 "plain ol' texturing" of terrain and cloud/illumination to normal mapped goodness at 4096x2048. I'm quite chuffed with the results :)I'll try and push up a video of an Earth-like planet o...


Blogging up... Shooting Stuff : Triangle Based Collision Testing

Posted by Mak, 26 January 2013 · 757 views
dominion, space, game, octrees and 3 more...
Blogging up... Shooting Stuff : Triangle Based Collision Testing We're now at the stage where we're trying to drum up some interest in Dominion again before we launch the funding campaign again. So, to that end we're starting to publish some design & dev blogs on our site for those interested. They'll be written for those who are less... "tech" aware than those who tread these hallowed halls - but hopefully they mi...


Survey Results from the Dominion Kickstarter Pitch

Posted by Mak, 29 December 2012 · 507 views

Hi everyone, I hope you had a great Christmas - despite the floods, snow, recession, the end of the Mayan Calendar, etc.I've just published the summary findings from the survey I asked our Kickstarter followers to answer - and thought I'd drop them here as well for GameDev's to see should they tread a similar path, it's worth a peek whether you're doing a...






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