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Strategy

Posted by ManTis, 15 July 2008 · 137 views

Just a quick update because it's 2am and I'm really tired.

I worked a bit on the RTS game, adapting XNA's VectorRumble example to work the way I want it. Now we have a blob (unanimated) that changes freely into Circle, Square and Triangle, moves around and splits. Also basic client-server system has been created.



The image may not show much, but the blob is there. Now to add ability to merge blobs and battle mechanics. And by 'now' I mean 'tomorrow'. Nighty-night.




Sweet, stuff. Show us some videos once you've got the merging implemented :).
Continue the RTS!!!!!!!

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