Jump to content

  • Log In with Google      Sign In   
  • Create Account




- - - - -

Strategy

Posted by , 15 July 2008 · 350 views

Just a quick update because it's 2am and I'm really tired.

I worked a bit on the RTS game, adapting XNA's VectorRumble example to work the way I want it. Now we have a blob (unanimated) that changes freely into Circle, Square and Triangle, moves around and splits. Also basic client-server system has been created.



The image may not show much, but the blob is there. Now to add ability to merge blobs and battle mechanics. And by 'now' I mean 'tomorrow'. Nighty-night.






Sweet, stuff. Show us some videos once you've got the merging implemented :).
Continue the RTS!!!!!!!

December 2016 »

S M T W T F S
    12 3
45678910
11121314151617
18192021222324
25262728293031