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IfThen Software

Areum Pre-alpha v0.0.0.277

Posted by , 03 February 2013 - - - - - - · 591 views

Areum Pre-alpha v0.0.0.277 Download: Areum Pre-alpha v0.0.0.277

Sorry for the long wait for a new demo; I had to take care of some tool-related features. Since you guys wouldn't see any difference, I decided not to release new demos.

You will now gain experience from killing NPCs (specifically the goblins). I don't have leveling implemented yet though, so when your experience bar fills up it will just continue to fill up.


We have an online chatroom where you can usually find myself and other developers, as well as other players: http://irc.ifthensoftware.net
We also have a Facebook page over at http://www.facebook.com/ifthensoftware
I have a Twitter account for development updates, which you can view here: http://twitter.com/ITS_Invisible
We also have an IndieDB page for Areum:
Posted Image
And finally, we have a devlog on TIGSource as well: http://forums.tigsource.com/index.php?topic=31227.0


Areum Pre-alpha v0.0.0.250

Posted by , 01 February 2013 - - - - - - · 868 views

Areum Pre-alpha v0.0.0.250 Download: Areum Pre-alpha v0.0.0.250

Combat is finished! This version has quite a few changes:
  • Attacks are now limited by an attack speed.
  • Characters now have health, which decreases as they are attacked; when a character's health reaches zero, it dies.
  • I've added combat messages so that you can tell what's going on a bit easier.
  • I've made it so that certain characters (such as the knights) cannot be attacked; this will be useful for preventing mass killings of shopkeepers.
  • As cool as it was, I've removed NPC's ability to use warp tiles, since it would just complicate map design at the moment.
  • Characters will also respawn when they die, which should make things easier. NPCs have a respawn delay, but PCs don't.
  • Attack damage is randomly calculated based on a damage range (minimum damage - maximum damage).
  • Attacks now require stamina, and they will drain your stamina even if you don't hit anything.
  • Stamina and health regenerate slowly over time.
We have an online chatroom where you can usually find myself and other developers, as well as other players: http://irc.ifthensoftware.net
We also have a Facebook page over at http://www.facebook.com/ifthensoftware
I have a Twitter account for development updates, which you can view here: http://twitter.com/ITS_Invisible
We also have an IndieDB page for Areum:
Posted Image
And finally, we have a devlog on TIGSource as well: http://forums.tigsource.com/index.php?topic=31227.0






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